MI-FX is a simple shader editor tool for graphics programmers. MI-FX uses NVIDIA's CgFX shader effect framework to help you design vertex and pixel shaders with the high-level GPU programming language Cg, which is similar to HLSL. MI-FX is open source and currently provided as a source code package only. You need to compile the Xcode project to run the application.
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MI-FX alpha 2
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License | Free | |
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| Requirements | Mac OS X 10.4, <br>Xcode 2, <br>the Cg toolkit from NVIDIA, <br>and the PNG library (libpng) | ||
| Downloads | 18 | Limitations | None |
| Publisher | MacInit | File Size | 401k |
| Date added | 26 Oct 2005 | ||
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